![]() ![]() The news isn't exacctly surprising, but it is the first time Forza Motorsport 7 has been officially confirmed to be in development. Racing wheel manufacturer Fanatec has now confirmed the release of Forza Motorsport 7 in a post on the official Fanatec forum by CEO Thomas Jackermeier. This year saw the release of Forza Horizon 3, paving the way for Forza Motorsport 7 to follow. Backing up this theory is the series' traditional release schedule, with the track-centric Forza Motorsport and the open world extravaganza Forza Horizon alternating each year. I have done like 50-60 benchmarks on both systems, which I will publish soon, once I get them sorted out.ītw if you feel like being clickbaited these results came from these videos I have uploaded.With Microsoft's new Project Scorpio console due to be unleashed next year, it seemed inevitable that the next iteration of Forza Motorsport would follow to showcase all those teraflops. It even beat the 2500k in a couple of games, the cpu hog Watchdogs being one of them. I could actually feel the stupid game slowing down at some parts on the 860. See the green frametimes in the following graph and notice its spikes. The 2500k gave me 64fps, the 860 gave me 55fps, but both systems had very bad stuttering and framerate variability.Įspecially on the 860, the stuttering was horrendous. What good is a 8/16 cpu if you take advantage of its 1/8th? Maybe now that the shame is less, it would be a good time to see some before and after tests. No wonder no Ryzen reviewer bothered benchmarking this sorry excuse of coding. This is the cpu usage from my benchmarks with the GTX 1070 on the and the It's not even funny. Seriously now? They had to "analyze telemetry" to see their stupid game was essentially single threaded? ![]() People on reddit have found some huge improvements: These are combined with some existing options to create a new “Very Low” preset that can be used with dynamic optimization.Īdditionally, all options have had their descriptions updated to include information on how each setting affects the CPU performance, GPU performance, and available VRAM, so that players can better understand the performance impact that tweaking each setting will have. World Car Level of Detail now has a Very Low option.Dynamic Geometry Quality now has a Very Low option.We have also added some additional graphical options to improve framerate for those playing on lower specification PCs. This option can be found in the Video Settings menu under “Threaded Optimization”. Along with this change, we have added a new graphics option to disable the new model, should you prefer. We have updated our threading affinity model to make better use of all available cores. These changes result in a significant CPU performance gain on High or Ultra settings when running on PCs of Recommended spec or better. We have taken further advantage of DX12 capabilities to allow the visuals to be processed out of order during the frame, in order to reduce synchronization stalls and decrease CPU execution duration. ![]() By analyzing telemetry, we have developed targeted optimizations for this group of affected players by increasing the number of concurrent threads used by the render architecture. We have observed that a large portion of players are CPU limited when trying to run Forza Horizon 3 at high frame rates, including locked 60 FPS and unlocked.
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